Mattel Games Jewel Heist

SKU: 105337

Precio de venta£11.70


Brand Mattel Games
Item dimensions L x W x H 30 x 30 x 5 centimetres

About this item

  • ​Steal, lie and accuse your way to winning the most jewels in Jewel Heist, a hilarious secret identity strategy game
  • ​Role-play cards direct Robbers to physically steal jewels from the museum vault while the Detectives have their eyes closed.
  • ​Detectives recover jewels and solve the mystery when the Robbers leave a mess and when the Robbers are caught.
  • ​The team with the most jewels at the end of the game wins
  • ​Get ready for a game night of madcap mystery and interactive fun with Jewel Heist -- perfect for adults or teens 13 years old and up.

Technical Details


Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product description

Jewel Heist is the secret identity strategy game where you steal, lie and accuse your way to victory by collecting the most jewels. The interactive game play uses role-play and social deduction skills to create a suspenseful and immersive heist mystery game. Every player receives a secret identity -Robber or Detective. Everyone closes their eyes and counts down out loud. During the countdown, only the Robbers open their eyes and attempt to steal jewels from the museum vault. They must quickly (and quietly) lift the museum vault cover, careful not to let the marbles drop or the alarm will sound. The Robbers must hide the jewels on their body and can even pass them to each other when the heat is on After the countdown is over, everyone opens their eyes to discuss what they heard. This is where it gets wild Accusations will fly as the group tries to identify who the robbers are The Robbers must deflect suspicion and may outright lie to deflect accusations. The Detectives, who do not know anyone's true identity (other than their own) have to find the Robbers and avoid attracting suspicion themselves. At the end of each round, players will vote on who they believe is a robber. The players with the most votes will receive an arrest warrant. When two warrants have been issued, the game is over. The team with the most jewels at the end of the game wins The Robbers win jewels by stealing them while eyes are closed and not getting arrested. The Detectives win jewels if Robbers fail to reset the vault in time or if they successfully arrest a robber holding gems. This family-friendly game brings mystery and mayhem to game night -- perfect for individuals 13 years old and up. colours and decorations may vary.

Mattel Games GKF58 Jewel Heist

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